MolabDemo
Prototype for roguelike precision platformer. Goal collect all books in dungeon and win.
Controls:
- keyboard and mouse : Arrows to move, "SPACE" for Jump and Double Jump, "C" for attack, "S" for spawning abilities (eg: Ghost or Platform abilities), "Z" for mobility abilities (eg: Wall Hold or Dash abilities), "X" for Combat abilities (eg: Pause Hazards or Projectile abilities), "M" for Map, "Esc" for Pause.
- Controller (except UI selection, not added yet), instructions for PS4 Controller: Right Joystick to move, X for Jump and Double Jump, "SQUARE" for attack, "TRIANGLE" for spawning abilities (eg: Ghost or Platform abilities), "R1" for mobility abilities (eg: Wall Hold or Dash abilities), "O" for Combat abilities (eg: Pause Hazards or Projectile abilities), "SHARE" for Map, "OPTIONS" for Pause.
Important Mechanics:
- Wall jump only works if jumping from one wall to another.
- Attacking downwards and hitting something propels player upwards.
Updated | 1 day ago |
Published | 7 days ago |
Status | In development |
Platforms | HTML5 |
Author | mauro-vb |
Genre | Platformer |
Made with | Godot |
Tags | Difficult, Roguelite |
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